No thanks. Expect to fondly recall the days of PES 2021's "smooth" dribbling animations compared to 2K's new casino football game:
The issue is that you're playing with modded game from what i've read. Not the real one, which, to me, seems to be misundertand or not played as it should.
Some matchs can be slow, some more dynamic (but not arcade as i've readed here), reactivity depends a lot of Attack and Def Prowess etc.
I'm talking about football game, including Efootball, so no O.T.
Stats matters differently than Fifa : it's not based on a random percentage of direction.
I would like to take every stats and explaining on a thread, i "study" them since very long time, was part of PSD but just for that (i don't like their sets, but now they're good for PES 5 to 2013). But as an example, there's no "randomness" on it, i mean "bad randomness" which cause incomprehension because the AI decided that your direction will be missed from X percent, after for example 8 passes for a 80 rated in low pass player. That's how Fifa work, and not how PES work, same for dribbling, but it's a bit more difficult to explain.
Random gives variety, but it's not at all the way it should be done. It's related to timing, ball physics, position how the player is passing the ball (his position when he's passing + the ball vs feet position). I've given an example, but passes, you can try, are related to the ball speed when passing first. You can see a 65 pass vs a 85 : the direction will be the same but the rebound before the ball reaches the player will be much slower then.
For Trough pass, i think it's also the same, but the player will aim to the feet of the receiver instead of space if i remember, instead of sending the pass close to him BUT not on his feet in the direction choosen for having a better pass. It's not random, it's calibrated.
Ah yes there's also, as i know some "hidden" stuffs, 2 stats related to pass, only for IG player : created player got a calculation to gives those hidden stats a bit like it was for PES 2015 "combined attributes" if you remember if. I'm curious how the modders didn't founded it already : but i think even in PES 3 to 6 they never founded it it seems. I saw a tool to change those stats, but i think it's just for Japanese players, i should try with others players to see their hidden stats, if they're available
Two hidden stats for passing, one for defending and there's another i don't remember at all (but at the time i learned it, it was from PES 2019 > It's possible it would have been "Agression", no sure) : "Technical kicking" (so all related to the position of the player when he pass or shoot) and Vision (for long, now "lofted" but just long passes) there's another as Covering (no idea about what that stats does)
Those one can't be edited by Data Editor, they're locked. Just for you to know.
I saw it on Efootball 2022 too it's good that they keept that system for the future... If there's a real future (the game can't be worst. Only the commands are a real problem : the others things can be reworked, now that they've removed 75% of the bugs. Needs a big rework about.
One thing i'm practically sure they removed, is those hidden stats. At least, they should be visible and editable for created players but no.
There's also two stats that you could edit on ted : it's Reputation (giving + in market value, especially for regens in ML) and Attitude (well, simple, it's a bit more superficial about how the player will act in the game, as market value will be resetted at a certain point)
... But the most important removed for editing is player growth. Like the good old PES, but you can have access to it.
Just make exactly the same player stats on 3 or 4 different fakes players : they will got all a different curve, Earky/Peak to Late/Lasting etc..
I really don't care about the decision to release it later : the issue is the awful "demo" released. 9.1 showed us that they can correct the game in the good direction, especially with the players who are not on rails for the first time in a football game such as PES; but still a lot to work on: kicking for a pass and shooting got the same impact with more strength. Ball physics should be the same for everything, but the way a player kick a ball is different, it's not only about the strength given to the ball, but the position vs the ball, the difference in impact, in body position, well everything.
Now, i really think that the next version will be at least averagely good. I hope for those who like that 9.1 that they will unlock the 10 minutes. I don't care, the game is not installed (fucking PS5 with 1/3 less space than my PS4 PRO)