janguv
Premier League
- 2 November 2016
A concern I have, as a FUMA player, is whether this Stunning modifier works with manual, and if it does, how it affects it.
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"The game will continue with the same teams for offline mode, Robbye points out that we need to realize that we are no longer in PES, where the player had a wide range of clubs to choose from, but in eFootball on weekends there will be more licenses for online."
This is how I would like stunning kicks to be, taking an absolute age to launch a thunder of a strike.
I'm not sure any of the new videos has the AI scoring a goal? Probably just the difficulty level. Konami might even have locked that at low, for no reason.
Edit: scrubbing through that VGC video I finally found an AI goal
Agreed! Are the devs deliberately trolling the offline gamers by adding the time and difficulty settings then greying them out? This has been tactic by them for last few "Lite" versions of Pes and they know that it has been a consistent complaint by the community.The warning signs are there! All the footage I've seen of version 1.0 against the A.i appears to be on the lowest difficulty & is always 5 minute matches.
I know this is probably a limited demo of version 1.0 but I seriously wouldn't put it past Konami to release the game next week without unlocking the match duration & difficulty settings.
They are that stupid!
This is how I would like stunning kicks to be, taking an absolute age to launch a thunder of a strike.
I'm not sure any of the new videos has the AI scoring a goal? Probably just the difficulty level. Konami might even have locked that at low, for no reason.
Edit: scrubbing through that VGC video I finally found an AI goal
This one little small thing -- tells you about this game and its future.It should be down to player attributes and skills when shooting, not bloody button modifiers.
Thanks bro!Maracana
I'm hoping that these are merely modifiers & not guaranteed overrides. It would be a terrible shame if context & mathematical calculations didn't apply still.It should be down to player attributes and skills when shooting, not bloody button modifiers.
Call me "stadium pipette"As i'm a stats freak at the time, @ThomasGOAL is a well know Stadium freak. It's something that will follow you all your life.
Thomas can easily recognise any stadium in the world on a 32x32 pixels JPG
After you, I swear🤞This game is dead, just move on.
I mean, I think it probably is too, but I don't begrudge people who still have an interest in the potential resuscitation, or who want to meme on it, or conduct a postmortem. Comments like this don't really serve a purpose. It's a discussion thread of the topic in question; people are here to discuss the game, for better or worse.This game is dead, just move on.
Someone on here once told me that there's no skating in eFootball, and that the skating I thought I saw with my own eyes was actually just player inertia. Can't remember who... So maybe you're just mistaken about old school sliding?Micro-steps when controlling the ball or change directions are gone. Back to old school sliding/gliding.
Seeing the videos, it's pretty much a bug-free, polished and finished version of 0.9. They introduced all the already planned features (e.g. special shot/pass button), individual tactics etc.
The base game? Pretty much the same basic non-sophisticated game, but more responsive, which is actually a big deal.
Ball physics are still dreadful and worlds, decades behind the nuanced ball physics of PES. I don't like how the only way to get a decent shot is pressing the 'stunning shot' button, & not relying on real-life ball physics to use a rebounding ball's stored energy. If the game had realistic ball physics, you can get a decent shot by shooting against the direction of the incoming ball, or timing your shot correctly. The stunning shot button makes sense only for when you're on the ball, but it shouldn't be the only way to get a powerful shot.
I haven't played of course, but judging by the way the ball defects, how it bounces and its trajectory on crossing, the ball's spin has no affect on how it bounces or behaves, unlike in PES:
Yes, the tactics are an upgrade over 0.9, but it's nothing they didn't announce before, and still way behind PES. Again, I'll have to play and see how decent the off ball player movement is, but I'll be surprised if it's anywhere as sophisticated as PES.
Overall, this isn't an overhauled or massively fixed version of 0.9, this is the finished version that was planned all along, with some 'fine tuning' to satisfy some complaints (e.g. pass speed and responsiveness).
I liked the dribbling in 0.9 tbh, and other than the exaggerated player momentum, it was ok. I'll look forward to giving 1.0 its fair day in court.
This shot doesn't need a button to be pressed. Instead, it needs proper timing of the shot while the ball is dropping from its bounce. Also, Bobby already had forward momentum which he transfers into the shot.
Pressing a button should be needed from neutral stances.
As strider mentioned, stunning shot should be attributed to players with that particular skill, like Ruben Neves, cristiano and rashford (his knuckelball). Any player without such skill ingame should have a very low probability to hit a clean shot. Same with passes, all ground passes are like Mesut Özil precision, perfect weight and flow. Its the age old PES problem, no bobble at all. On the positive though, the ball seems to play like a separate entity when controlling, has a very natural feel to it. Overall, looking forward to next week.