Have Konami ever combated modding before (publicly)?
I'm pretty shocked. I often wonder if their employees have any idea what modding goes on - because the people working on this game aren't necessarily big football fans or football game fans like we are.
Imagine you work for a software developer, and you're told to work on a golf game. But you don't give a crap about golf. You've just been told "hey guys, we need you to make a moneyspinner, a sports-themed game people will throw money at and get addicted to levelling up". (That's what is going on at Konami and EA, as far as I know.)
If a tiny community of your players (on a platform that has a much smaller userbase compared to console) make a mod that adds all the official golfers and events for offline players, I don't think you'd ever see it - because when you clock off, you aren't Googling your own game and following YouTube links that take you to modding communities that take you down a wormhole of modding... You're just going home and watching Netflix.
The company will have community guys whose job it is to see and hear this stuff, but Konami's version of that is one guy who sends out a survey asking if you think the Dream Team cards look cool enough. Their social media team is there to publish updates, not read any comments. It's essentially a bot.
Either way, even if they knew, they wouldn't give a shit. All they know is that people are "getting around" their clearly purposeful 5 minute restriction (this isn't an oversight, it's to make you bored enough to try online, hopefully get addicted and splash the cash).
If they kill modding before there's even a Master League... I mean. What a tragedy that will be, truly, for the community they have already spat on in making this mobile-focused, contentless game.
(Though the mobile market will be big enough and spendy enough that they won't give a stunning kick about us.)