Chuny
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- 11 December 2007
It's here! We can now edit FIFA 19!
v1.0.5 Changelog:
ENCRYPTION KEY (required): https://www.fifermods.com/frostytool-key-fifa19
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Updated the Frosty Toolsuite to v1.0.5.1
http://frostytoolsuitedev.gitlab.io/news/release-1051.html
v1.0.5 Changelog:
- Added a menu option to close all documents
- Added a reference viewer, allowing the user to see where an asset is referenced and what it references
- Added a bundle reference viewer, allowing the user to see what bundles an asset is in (was previously a right click to log option)
- Added read only profile for Anthem
- Added read only profile for Battlefield V
- Added profile for Need for Speed Rivals
- Added read only profile for Need for Speed Online
- Added an experimental kit previewer for Fifa
- Added the ability to bookmark legacy items
- Added a few legacy asset editors/viewers (DB, DDS, BIG, AST, etc.)
- Added a shader compilation system for the renderer allowing the end user to author their own shaders to use in place of the built in shader
- Added experimental resource explorer, allowing the exporting and importing of raw res and chunk files
- Added experimental localized string viewer with the ability to export all strings and ids to a csv file (no editing)
- Added experimental ebx export to xml (found under tools)
- Added discord RPC functionality
- Added mod category grouping to the mod manager
- Added a linear transform editor that shows the position, rotation (as Yaw/Pitch/Roll) and scale
- Added a patch summary window when a game has been updated showing which files have been added/modified/removed
- Added profile selection window to mod manager
- Added an options window for configuring some basic Frosty options
- Added the ability to view texture and variation db locations for each variation of a mesh material
- Added FIFA19 full profile (editing now enabled)
- Added a new skeleton picker (allows filtering and folders)
- Added a branch tree view for conversations in DAI, MEA and Anthem, allowing the user to access previously inaccessible items
- Exporting a composite mesh will now export any embedded composite part transforms
- Improved start times of the application and apply times for most games
- Moved legacy viewer for Fifa/Madden to the same location as the data explorer with a menu item to switch between the two
- Revamped the property grid, allowing for increased functionality
- Revamped the mesh renderer, better rendering, and more responsive
- Fixed the save on close prompt, will cancel the close request if the user clicks the x instead of Yes or No
- Fixed affected files listing freezing up the UI when mods have thousands of edited files
- Fixed a crash when exporting uncompressed volume textures as non DDS formats
- Fixed FIFA19 meshes exporting incorrectly
- Updated SDKs to the latest patch version
ENCRYPTION KEY (required): https://www.fifermods.com/frostytool-key-fifa19
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Updated the Frosty Toolsuite to v1.0.5.1
http://frostytoolsuitedev.gitlab.io/news/release-1051.html
- Fixed importing mods made in a prior patch causing error/crash
- Fixed saving project with kit previewer open crashing
- Fixed crash when exporting skinned meshes from Anthem
- Fixed sound continuing to play when using the close all documents command Complete change log on website Link: http://frostytoolsuitedev.gitlab.io/downloads.html
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