Paul√ / Paulv2k4 FC26 Gameplay Mod v6+ (The fun and realistic mod by a FIFA/FC Veteran) - TU1.6.5

Hey guys

Version 6.18 is now out with the following changes

- Fixes to AI decision making
- Re-enable forced AI fouling (sorry if you don't like it but I got bored of the game without it)
- Changes to movement speed and dribbling (after doing some modding tool work and tests on FIFA 17, I find FIFA 17's dribbling system much better than FC 26, I am trying to match it...)



Link
https://www.mediafire.com/folder/atx8xucjxxq6h/V_Gameplay_FC_26_Mod_Version_6.18_(TU_1.6.4)

Hi Paul,
after 2 months without a single FC 26 Match played I returned yesterday to see what changed (or not). Installed a nice Patch and applied your 6.18 Version of your GP Mod. It was simply the freshest and not in this way expected exxperience like I thought. You have reached an complete new level of smooth transition from one into another area what needed to improve this season. Really, really impressive. And I enjoyed every match I made. It´s not only the Player animations or the ball movement speed nor only the much more realistic Player turns. It felts like some older FIFA Gameplays from you which I still enjoy. The flow of the Gamespeed is super smooth, the Player movement and the animations are improved in a way that I never expected it´s possible in FC 26. I saw dribblings, I saw 1 animation where the ball was kicked from an AI Player with his backfoot, because he couldn´t reach the high ball with another part of his body. Never seen in any FC Game before. Unlocked animations is the key word I read the last week in other gameplay mods. The ice skating in yours is close to completly removed. I felt much much personality from the AI Players. Your exhausting system for the Players are coming in naturally in the late second half and finally there is a need to sub Players. Pretty cool.

So I recorded a Video with a UCL Match between Man United (AI) vs Bayern Munich (me). I used a FIFA 06 modded Squads so expect some old but gold Players. :-)
Wayne Rooney was super effective in that Match. Unfortunetly... Also the shots on goal are looking on the tin. Good power but not too much. And I saw a flat shot from Rooney which misses my goal with Oli kahn inside just a couple of inches. I saw a flat shot last time in Fifa 19 I remember. Especially from this distance and angle by Rooney.
And Paul and Guys, the crosses are back! How do you achieved this mythos coming back into the game?? I really thought I would never see naturally done crosses from the AI in my life in FC Games. They AI varies between crosses when on the wings and dribbling into my box or even passing smart a better positioned teammate around or in my box. Beautiful!
Should be sticky on every AI Tool to grab Info from how to teach the FC AI to play when People typing in the search function of Claude AI or ChatGPT "How to improve FC 26 Gameplay?". :D

Here for everyone who wanna take a look into Paul´s Mod. Hadn´t the chance to test 6.19 GP Version, but will do that the next days. YT Video is a bit low Quality with some stutters. I couldn´t record it on my own PC. So sorry for the quality.

 
Hi Paul,
after 2 months without a single FC 26 Match played I returned yesterday to see what changed (or not). Installed a nice Patch and applied your 6.18 Version of your GP Mod. It was simply the freshest and not in this way expected exxperience like I thought. You have reached an complete new level of smooth transition from one into another area what needed to improve this season. Really, really impressive. And I enjoyed every match I made. It´s not only the Player animations or the ball movement speed nor only the much more realistic Player turns. It felts like some older FIFA Gameplays from you which I still enjoy. The flow of the Gamespeed is super smooth, the Player movement and the animations are improved in a way that I never expected it´s possible in FC 26. I saw dribblings, I saw 1 animation where the ball was kicked from an AI Player with his backfoot, because he couldn´t reach the high ball with another part of his body. Never seen in any FC Game before. Unlocked animations is the key word I read the last week in other gameplay mods. The ice skating in yours is close to completly removed. I felt much much personality from the AI Players. Your exhausting system for the Players are coming in naturally in the late second half and finally there is a need to sub Players. Pretty cool.

So I recorded a Video with a UCL Match between Man United (AI) vs Bayern Munich (me). I used a FIFA 06 modded Squads so expect some old but gold Players. :-)
Wayne Rooney was super effective in that Match. Unfortunetly... Also the shots on goal are looking on the tin. Good power but not too much. And I saw a flat shot from Rooney which misses my goal with Oli kahn inside just a couple of inches. I saw a flat shot last time in Fifa 19 I remember. Especially from this distance and angle by Rooney.
And Paul and Guys, the crosses are back! How do you achieved this mythos coming back into the game?? I really thought I would never see naturally done crosses from the AI in my life in FC Games. They AI varies between crosses when on the wings and dribbling into my box or even passing smart a better positioned teammate around or in my box. Beautiful!
Should be sticky on every AI Tool to grab Info from how to teach the FC AI to play when People typing in the search function of Claude AI or ChatGPT "How to improve FC 26 Gameplay?". :D

Here for everyone who wanna take a look into Paul´s Mod. Hadn´t the chance to test 6.19 GP Version, but will do that the next days. YT Video is a bit low Quality with some stutters. I couldn´t record it on my own PC. So sorry for the quality.


Cheers :BEER:
 
Hey guys

Version 6.21 is now out with the following changes

- Increase to ball bounce occurrence
- Increase in AI use of through pass
- Improve AI decision making of a stand tackle



https://www.mediafire.com/folder/w6sr64s66db08/V_Gameplay_FC_26_Mod_Version_6.21_(TU_1.6.5)

Paul, haven´t expect that the "speed up" gameplay is hitting me after a long time again. I mean this weird feeling or not only feeling that EA speeds the game up. I was in the middle of myself with your 6.18 Gameplay Mod on TU 1.6.4. First time no Speedhack via Live Editor needed which was the standard for me whenever I play a FC 26 GP Mod. Since TU 1.6.5 I am remembering why I recently was 2 month off the game. I know you can nothing do against it, nor any other GP Modder, but do you know if there are additions or features GP related that speed up the game again? It was settled so nicely in 1.6.4 and till 1.6.5 EA sacrifices great Gameplay Mods again. :-(
I know I can easily roll back to 1.6.4 but always rollback? Nah. Do you Guys hve the same impressions since 1.6.5.? I doubt it will be better with 1.6.6.

Anyways, besides the EA speed up I love the GP of course. Tried now 6.19 and it feels so personal Player-like in so many ways and match situations. I really like the newly ball finesse of the AI strikers. They not trying to shoot blindly on my goal they make a flick or a trick to let my defenders fooled, and than they are free in front of my goal. It was never so nice to watch a AI goal against me when they prepare their tricks. :D
 
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