NEW UPDATE!!
PURE FOOTBALL V1.9 TU17.1
A new update guys! And this one comes with a new Fair AI file, that has been renamed to AI & gameplay rework. You'll see why when you play the game.
About this, I can't say too much without spoiling the result, so I'll make a sober changelog with the changes made:
- Reworked shoots and crosses errors. The error chances and possible results affects also the CPU action choosing, so this affects directly what kind of plays they look for.
- Reworked CPU AI Ball handler, to match better how the players behave in real life. Want a lot of feedback about this one so that I know if I made it right or not.
- Reworked Sprinting bonuses for the different types of accelerations in players (lengthy, controlled and explosive) trying to make a better scenario for each one in terms of game pace, trying to prevent exploits of running into open spaces too easily.
Also there's been changes in Fair AI, that has been renamed. Why? Well... I've found that this lanes in aidefault.ini where commented.
ENABLE_BALL_PLAYER_COLLISION=1
ENABLE_FIZIX_TUNING=1
so I decided to uncomment them, making them be readable by the engine, theoretically. I don't know if it is because of this or not and is just placebo, but I feel the game much better now in terms of animation and animation blending, also acceleration, etc. Players feel much more controllable now, which is nice, and pace feels more flexible.
Trying to further explain the result in words would be spoiling all the fun, so I will let you experience it. As always, try to give me as much feedback as possible.