SP Football Life 2027 Discussion Thread (PC)

Energia

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how to contact Smoke team:​


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Available for download!


GO TO DOWNLOAD LINKS

useful database and EDIT file compatible tool: ejogc327 Editor v.1.13...

First:
Reccomended for your future custom addons, update the sider.exe and sider.dll files inside your SiderAddons folder with latest version from here... (extract only the two files and overwrites only them), your sider will be update automatically

I will search to take this spoiler constantly updated... So sometime you could open this to see if something of new is updated and useful for you
Lets go!



***** F4L - Clay Effect Fix *****
- This file fixes an effect introduced in FL27 that makes players look as if they are made of clay, restoring their original, more natural appearance from earlier versions of PES/FL.
- Installation is simple: just copy and overwrite the file in the "Data" folder.
- If, for any reason, you wish to bring back this effect, I have included a backup of the original file from FL27 in the package.
Download...

1793783640153.png

1793783627265.png


***** F4L - SP Facepack - Complete Overhaul Project V6 (30-10-2026) *****
- This facepack represents a highly updated and improved version of the latest SP Facepack for Football Life 2026.
- It contains all the faces that are present in the original, but with special attention to details and quality.
What’s new in Version 6:
1. 554 new faces across all leagues, including lower-division teams, bringing the total to 18,109 faces.
2. A huge number of updated faces. We don’t have an exact count, but there are plenty!
3. More improvements as always: many faces were edited to get the best possible version of each player, lots of new tattoos were added, and faces that SP had assigned to the wrong players were corrected. Numerous issues with incorrectly linked face parts were also fixed.
Spoiler: Download Links:
SP Football Life 2026 version:
GoFile - DIRECT DOWNLOAD
GoFile - DIRECT DOWNLOAD - Alternative Link

Google Drive link is uploading...
Important: Google Drive allows a limited number of downloads per day. Please use it only if you are unable to access the GoFile link.
CREDITS: @Football4Life

Turf Evolution by Alex10
Download v3.0b... (more info on original thread... )

Free Cloth Physic Mod for FL27 (Cloth FX, now with wind) by Kris1982​

Real moving shirts & shorts, now with wind
Download... (more info on original Thread... )


Football Life 27 mini-mod #1: Match focus camera by Kris1982​

Download... (more info on original thread... )

Real Coaches on the pitch 😍 Home & Away 😍 Season 2026/27 *Update v2.2*​

Download... (more info on original thread...)


SP Football Life 2027​


SP Football Life 2027

SP Football Life 2027
Version 1.00 (31.Oct.2026)
Season 2026/27
SP Football Life 2027 is the 2026/27 season release, featuring updated teams, players, competitions, graphics, gameplay, and internal game systems.


FL27 General Features​

  • Updated database for the 2026/27 season, including teams, squads, player attributes, and transfers.
  • Major competition structure and calendar updates.
  • Overhauled gameplay and general engine improvements.
  • Updated kits, graphics, audio, and other game assets.
  • Additional FL Switcher options and customizations.

Competitions​

FL27 introduces significant changes to competition structures, with the internal engine updated to support the new formats in Career Mode.

  • UEFA Champions League and Europa League updated to the 36-team new formats.
  • World Cup expanded to 48 teams, with updated qualification and knockout structures.
  • Argentina and MLS expanded to 30 teams.
  • Updated French league and cup structures, and Belgian league format.
  • Updated Brazilian competition calendars and the 16-team Copa América format.
  • Various career mode, scheduling, and internal engine corrections.
The competition changes are integrated directly into the game executable without external scripts.

Read more about FL27 competition changes


Customizations and Mods​

FL27 includes additional customization options through the FL Switcher, including theme colors, render lighting, gameplay, controller buttons, classic teams, and other options.

Technical information and instructions are available on the customization page.

FL27 Customizations and Mods


Addons​

Current SP add-ons are compatible with FL27.

Commentaries
Existing commentary packs are compatible with FL27. Commentary v10 will be released separately, adding more player call names.
SP Commentaries

Real Faces
The current Face Pack 26/27 is compatible with FL27. A new update with additional and updated player faces will be released separately.
SP Real Face Pack 26/27

Stadiums
Current stadium packs are compatible with FL27. Updated stadium packs are being prepared for release.
SP Stadium Packs

Note: Existing custom stadiums may use their own lighting files, which take priority over the new FL Switcher lighting options.


Game Updates​

FL27 will receive updates and maintenance releases as needed, including bug fixes, database additions, transfer corrections, and general improvements.

The player database is reviewed periodically to include newly added players from Konami's database and incorporate any changes to player stats, along with minor transfer and database corrections.

New content is continuously being developed for Football Life and will be included in updates when ready. Additional features may also be introduced when they do not disrupt existing Master League or Become a Legend careers.

Changes that could disrupt existing career saves will generally be reserved for future major releases.


Installation​

  1. Download all installer parts, extract the files, and run SPFL27_setup.exe.
  2. Select an installation directory. Do not install over an existing game.
  3. Start Football Life using FL_2027 start.exe or the desktop shortcut.
Extract the installer using WinRAR .

Frequently Asked Questions

Installation video tutorial



GO TO DOWNLOAD LINKS
Installation files and download mirrors are available on the download page.

Additional Credits​

Thanks to zlac, juce, Hawke, Predator002, and the Evoweb community for various Sider Lua modules.

Thanks to Realistic PES, GeppettoGreece, and cosmos for Russian, Greek, and various other kits.

Special thanks to SP patreons and everyone supporting SmokePatch and Football Life.

SmokePatch
October 2026


​
SOURCE: https://www.pessmokepatch.com/[/SPOILER]
 
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I tried the beta version of the gameplay and i don't understand what is the obsession with making player movement sluggish. I think F4L 5.1 is still the best way to play FL. Players are agile, responsive, but at the same time the pace is just right. Slow =/= Realistic. Just because it LOOKS realistic doesn't mean it will play like it is. I doubt a real football player struggles to turn around.
 
I tried the beta version of the gameplay and i don't understand what is the obsession with making player movement sluggish. I think F4L 5.1 is still the best way to play FL. Players are agile, responsive, but at the same time the pace is just right. Slow =/= Realistic. Just because it LOOKS realistic doesn't mean it will play like it is. I doubt a real football player struggles to turn around.
it isn't still a full final game-play... it's only a beta dt18_all file... their full game-play will be in their new "FL_2027.exe" combined with final dt18.

Gameplay
The gameplay section in the EXE is now almost completely mapped, and this will have a massive impact on how we apply tweaks.
The gameplay is divided into EXE functions and an external bin for GP parameters (dt18)

and then
"the switcher give users the ability to use the original game-play for pes21, it might feel a bit old and arcadish but it is as fun as ever."

I think It spoke a style of game-plays similar to the firsts versions of PES 2021 and not latest one (v1.07.02)

So they will give us two styles of game-plays

PS: game-plays taste are differences for each person but regarding speed, the game will have always the choice ' of "0" default value but also of -1 -2 +1 +2 by internal game's menù ;)
 
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@sapsafe

I just tried their beta dt18_all.cpk combined with their game-play inside their FL_2026.exe v.2.2 and I obtained a dinamic game-play without any turn around stuggles by players... maybe you have used it with another gameplay's exe or some game-plays modules enabled with sider that it has interfered with?!?

NOTE: game-play can change also from match to match cause variables by Konami inside PES2021 core, regarding many others factors like Day and Night match, grass length, season, league, weather, and others
 
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What about the online mood in the ultimate team we can creat by choosing our player
Ultimate team? Online mood?!? this is a thread inside Pro Evolution Soccer Area of forum... Here we are spoking about next SP Football Life 2027 ( a more evoluted standalone modded pes2021 game) and not about a EA FIFA / FC game
 
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How high do you think the possibility is to actually having the new competitions systems working in the game and the career modes ? Like wc26 in become a legend .
Thank you all for the hard legendary work youre doing 🙏
 
The dedication of the Smoke team always impresses me. Not only updating the game every year (which is amazing in its own right), but always adding graphics and other improvements.. The new Render Lighting feature looks very, very nice. Can't wait!
:TU:
 
The dedication of the Smoke team always impresses me. Not only updating the game every year (which is amazing in its own right), but always adding graphics and other improvements.. The new Render Lighting feature looks very, very nice. Can't wait!
:TU:
This thread is intended as a little tribute to their dedication
 
What you guys actually figured out how to do the new UCL format? Also would love to see how world cup would look like with 48 teams.
 
What you guys actually figured out how to do the new UCL format? Also would love to see how world cup would look like with 48 teams.
I don't think will be some one of Smoke Patch team that will answer here
 
The new Render Lighting feature looks very, very nice.
As much as I understood from the images, this is just an LUT change that is being done. As a light guy, I know the light file is the same as before (and wrong for Mestalla :P).

But I am genuinely interested for the new league structures.
 
@sapsafe

I just tried their beta dt18_all.cpk combined with their game-play inside their FL_2026.exe v.2.2 and I obtained a dinamic game-play without any turn around stuggles by players... maybe you have used it with another gameplay's exe or some game-plays modules enabled with sider that it has interfered with?!?

NOTE: game-play can change also from match to match cause variables by Konami inside PES2021 core, regarding many others factors like Day and Night match, grass length, season, league, weather, and others
What differences did you notice between this beta version of the gameplay and the vanilla FL 26? I ask because I've tested it in three Master League matches on Top Player difficulty and two friendly matches on Superstar, and I didn't notice any difference compared to vanilla FL 26. The differences might be very subtle, and I might need more matches to notice them, but so far I haven't seen any difference at all.
 
What differences did you notice between this beta version of the gameplay and the vanilla FL 26? I ask because I've tested it in three Master League matches on Top Player difficulty and two friendly matches on Superstar, and I didn't notice any difference compared to vanilla FL 26. The differences might be very subtle, and I might need more matches to notice them, but so far I haven't seen any difference at all.
I playied it just no more that for a minute sorry... :D

Anyway, each time you play a new gameplay mods it's better you start with a new virgin SYSTEM0000000 file (deleting or move out you old one) to be sure differences can be noticed... because previous SYSTEM00000000 file take traces of previous gameplay variables and can interfere with new gameplay :)
 
I've just played a few more matches on this beta gameplay and, to be honest, It seems that scripting and fouls are a little bit worse than in vanilla gameplay. But maybe it has to do with not having deleted the SYSTEM00000000 file. I didn't know that. I only tested one gameplay mod, and it didn't require deleting this file. I only tested one gameplay mod, and it didn't require deleting that file. But it was a mod that included an executable, a dt18_all.cpk, and a dt13_all.cpk. It was practically a different game.
 
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I've just played a few more matches on this beta gameplay and, to be honest, It seems that scripting and fouls are a little bit worse than in vanilla gameplay. But maybe it has to do with not having deleted the SYSTEM00000000 file. I didn't know that. I only tested one gameplay mod, and it didn't require deleting the I didn't know that. I only tested one gameplay mod, and it didn't require deleting that file. But it was a mod that included an executable, a dt18_all.cpk, and a dt13_all.cpk. It was practically a different game.
SYSTEM000000 must always be deleted before trying out any new mod… it’s the only sure way to see if there are any actual changes and what they are in the new gameplay… It’s a pesky file that many believe is only used to save the game settings, but in reality it keeps also track of all matches and results, game statistics, wins, losses and so on… and it’s on this basis that Konami’s script is also used in new gameplay sessions, with variables that have a negative impact… sometimes new mod doesn’t seem to change any thing, generating the much-vaunted placebo effect touted by so many, but often caused because no one delete their previous SYSTEM000000 files before pass by a gameplay mod to another one... only on my gameplays mods for Football life 2026, you don't need this operation each time you switch from my one mod to another of mine.. I got round this issue in my modifications inside "FL_2026.exe" some time ago
 
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Given the latest developments here... (online mode that also works on PES2021 with CPY exe)


It's a shame that @dido and his Smoke Patch team heavily modified the CPY EXE, removing everything related to online play even from the menu. Otherwise, we could have had a version of the game every year that was ready for online play, complete with all the seasonal updates, without too much hassle, and featuring all the kits and graphical enhancements we needed thank to SP Football Life


We can only hope that Smoke Team start by a new CPY exe as base for football life 2027, this will make it possible to restore the Konami online menus and all the original CPY online links, which they had cutted in FL_2026.exe
 
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In the current Master League system, player development slows down or halts drastically around the age of 24-25. It would be fantastic if the default growth curves in the database could be adjusted, or if a dynamic potential system could be integrated, allowing players to continue progressing based on their performance until they reach their peak at around 29 or 30 years old. This would make long-term squad building much more rewarding.
 
I'm looking forward for it, and I will play after back from office on mid october.
 
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