Bendit
Champions League
- 12 November 2005
- UEFA CL
Obviously it is client/server relationship finding a lobby and creating a room. But once two of you have started a match, is the MP gameplay peer to peer or client/server?
I ask only because of some lag during games, connecting to the closest PES 6 MP server is 140ms away in another country, but the other player is in the same country as me.
I ask only because of some lag during games, connecting to the closest PES 6 MP server is 140ms away in another country, but the other player is in the same country as me.