The Retro-PES Corner

Yes it's created probably by the one from KCEO, Iss 64, 2000 etc., even if i don't know if the team get already separated at the time.
I honestly prefers a just good/not bad "Victory Goal" than that....

Note/Edit
I think they wanted to do something not looking neither to Iss or Iss Pro, then they didn't really managed how to make a game on that weird console "architectural" programming, that's often why a lot of devs rarely gived a damn about Saturn.... Even some SEGA ports are pretty bad, execpt Sega Rally which was outstanding at the time and Virtua Fighter 2 in high def. i don't even know if a Playstation would have supported it, but except those two jewels....
Better to play 2,5D or 2D games on that console (for why it was designed first... Something i still don't understand as it was Sega idea, took by Sony, to launch games in full 3D when they released VR and VF while building a console not enable to handle 3D > "we will add 2 processor then" lol)

But overall, Virtua Racing 32x > VR Saturn version for example. No blinking polygons everywhere (same for Virtua Fighter but they rectified it with on the Remix version)
 
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PES 3 and 5 really are king. I’d narrowly give it to 3 because of the slightly more complete package on the pitch.

Shooting physics: 3>6>5>4
Variety/randomness: 3>5>4>6
Match pacing/balance of response : 3>5>4>6
Passing physics: 5>3>4>6
AI difficulty & variety: 3>4>6>5
Presentation style: 3>5>6>4
Player individuality: 5>3>4>6
Animations: 3>5>6>4
PES 3 feels very modern. I can’t really explain why. Maybe it’s the freedom of movement?
 
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