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The Retro-PES Corner

Hi everyone, I'm having a problem with the English patch for J. League WE 2010 CC made by sk_rea2f.

When I put the ISO on a DVD and played it on my PS2, the game worked perfectly, but when I started Master League mode, the game suddenly froze on the fourth match, and my save won't load anymore because of it.

Does anyone know if there's a solution for this? This patch is my favorite because it doesn't change anything besides the names and uniforms; it's just a pure English patch.

I also tried playing with jackallan's patch, but unfortunately the game didn't even run on my PS2; it was probably too demanding for the console.
"The J_TEXT is a bit larger than the original one.
If you really want to use it on the original ISO though... You can open the AFS file with DkZ Studio & go to Edit & you'll see the option to reduce AFS file size there.
I mainly stick with the Spanish ISO because it has real callnames for the English teams. (idk how to do that myself. lol)"
 
Is there a good retro PES for the fixed cursor, or did FIFA generally do that better? Not a full-blown Be a Pro mode, just playing the matches themselves. I played a game of PES 5 and 6 on a fixed cursor, and my AI teammates were less than great. I know this wasn’t really a focus back then (hell, I only discovered this option existed 20 years later after the games were released) and imagine 17-21 do it a little better.

Basically, I’d like to control my midfielder like Kante and cover ground, keep the ball moving and not have my teammates be complete idiots.
 
I know what you mean, but to be honest, on my hardware it’s practically a thing of the past now also on PCSX2, except in very rare, almost imperceptible cases – and you really have to be looking very closely to spot them.and in very few instances, if you really go looking for them with a magnifying glass, you might notice for a split second (especially in replays on some hair few pixels and not all the hair) a few momentary but almost imperceptible glitches... but really, that’s only because you’re looking for them and you know about this issue... otherwise, on my 4K Monitor, I wouldn’t notice a thing during the matches... I think it all comes down to using the latest version of PCSX2 and finding the best graphics settings for your hardware... I set PCSX2 through my GPU's control panel all filters ad options to the max available... and changed something also on graphic settings of PCSX2 emulator

I’m not sure whether the improvement regarding the LOD issue, in my case, is also down to the fact that I’ve patched all my PS2 ISOs using Super Camera Editor, setting the zoom to 950 as the default for all cameras, but I can be satisfied by what I see

However in a very recent past I tried also RetroArch with its internal PS2 emulator and I come back on PCSx2 ;)

Batocera for sure is another excellent solution, you can adopt it if you want to try a different approach for emulation and I think can be very interesting for many ;)
I should try some others settings, i got the very latest PcsX2 version and it's the same issue as on the 2,0,0 and before.

Also i play with just "long cam" as i don't like to play with tiny players as i'm used to play with radar, and it's not only on PES but every football game i need a "not too far" cam for dribbling/keeping the ball at least. Then it's more immersive to me, that's what i research on football games.
Now with a wide cam i don't think there's issues regarding polygons and glitches. And as i play usually using NetherSX2 on my Android console (not even the super system i posted on the Retrogaming thread) as it got a very good option : you can play without any patch in 16/9 widescreen, not stretched of course, by just clicking a case.

The widescreen start when the match launch : it's just adding the missing part on left and right in game, i didn't tried for every games but it works on every Pes i launched.
 
Is there a good retro PES for the fixed cursor, or did FIFA generally do that better? Not a full-blown Be a Pro mode, just playing the matches themselves. I played a game of PES 5 and 6 on a fixed cursor, and my AI teammates were less than great. I know this wasn’t really a focus back then (hell, I only discovered this option existed 20 years later after the games were released) and imagine 17-21 do it a little better.

Basically, I’d like to control my midfielder like Kante and cover ground, keep the ball moving and not have my teammates be complete idiots.
Perhaps the 3ds version? As it's the cam by default... Now for the second screen personnally as it doesn't serve that much i decrease it to the max.
It's just annoying than to make pause for making some tactical changes, you got to touch the screen virtually with a mouse. just pushing start would have been okay but Nintendo probably asked for their 2nd screen serving for something.
 
Also i play with just "long cam" as i don't like to play with tiny players as i'm used to play with radar, and it's not only on PES but every football game i need a "not too far" cam for dribbling/keeping the ball at least. Then it's more immersive to me, that's what i research on football games.
yah but this depend on with monitor you play... I don't consider anymore "tiny players" on my my Windows PC with 32" 4K desktop with "wide camera" and 950 of zoom factor.. (although ideally you'd want at least a 43-inch monitor) and I prefere to play without radar and all with "wide" camera option (on 950 zoom factor applyed inside the iso with super camera editor)... I prefer a more wide visual without watching the radar in this way... but clear It's a personally choice... On Football life 2026 I play only on "blimp" camera or also on a more high view with custom zoom applyed on "fanview camera" thanks to sider... (Everything is so damn fluid now in this way)
 
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Yes it's totally a matter of personnal preference and that's why many people play with very wide cam don't complain about PCSX2.
Now for people like me, it's not the monitor or TV size that matter but the feeling while you play aswell as it change the gameplay (what you use is far better for build-up for example, mine is more about dynamism and dribbling/but both doesn't block you to pass on dribbling or playing a Total Football. It's just an habit. Then i'm also a lot about player's playing style and stats representation, i feel it not better but as i said more "live-dynamic".

It's a bit like Sensible soccer/Kick Off fans versus ISS or Super Sidekicks too, a different approach of playing a football game, yours is more like a management mixed game, mine is more like an action-packed game.

Back to the emulators itself, as a retrogaming fan i only wanted to share the best experience you can get in regarding emulation.
Ps2 wise, If you play more games than Pes and want an almost perfect PS2 emulation experience, i suggested THE best way to play on PS2 in High Def without big or small glitches at all, and want to get some others exclusives they didn't get on PC.

Now it's i'm good with what i got and i don't think i can get better for 16/32 bits consoles regarding 2d pixels games for example.
We share experiences and aknowledge, that's why this forum is for.

Another thing : i got a short-circuit which killed 80% of all the stuffs plugged in and where in sleep mode... So my not so old TV get killed, aswell as my upscaler (thanks god that i didn't plugged in my modded Ps3, than the Ps5 and my Pc where totally off)
So i brough a y new TV 55' which got a function to put an extra image between 2 others like some gfx card does and it's pretty impressive, as you can guess

I'm more a console gamer not only by habits but i'm an original hardware fan too. Just another experience i tried on my PS3 and i got almost the same render as 60 fps or more from PC on Pes 2011-2013 aswell as Fifa during replays. (now it doesn't replace totally a real 60-120fps of course : just that i'm searching graphical perfection at all, but it's a pretty good feature for a 400 euros 4k 144hz TV)
There's also a graphical filter for pixels noise, and it's very convincing to be honest. No i own a Kinhankh Arm based console called "Super Console X5 pro", probably the best you can found for emulation, but for editing i needed a real Ps2 as saves get sometimes unrecognized as real save from my PC : otherwhise i wouldn't have brought a Ps2 again. I'm currently working on 2 projects and for once i'm advancing faster so i think it will be done in a month.
 
Also i play with just "long cam" as i don't like to play with tiny players as i'm used to play with radar, and it's not only on PES but every football game i need a "not too far" cam for dribbling/keeping the ball at least. Then it's more immersive to me, that's what i research on football games.
Only by pairing a limited camera angle (i.e., one that is not too far) with the radar can the concept of a real player’s field of vision be simulated to some extent in football games—yet very few people understand this. :BEER:
 
Hey guys! Currently in kind of a sticky situation.
I'm manually editing the vanilla option file of PES 6 and there's something I realized when correcting the names in the Bulgarian NT.
There's this one 20 year old midfielder, whose fake name in the game is Geratov.
Every single editing guide I've seen online has listed this Geratov guy as Tsvetan Genkov.
However, 1. Genkov was born in 1984 so there's no way he could've been 20 in 2006 and 2. Tsvetan Genkov was a striker and as far as I'm concerned never played as any kind of midfielder (though I might be wrong... If that's the case, please make sure to correct me).
Anyone else has noticed this? And if you have, were you able to figure out who this mysterious player actually is?
 
Only by pairing a limited camera angle (i.e., one that is not too far) with the radar can the concept of a real player’s field of vision be simulated to some extent in football games—yet very few people understand this. :BEER:
the "simulation" for me it's due by the feeling I can have with the gamepad on my hands by a good gameplay of the game, and if I can move where and how I want when I want in the video game rather than “copying” TV camera angles during a real match, because I prefer to play a funny video game where I can "simulate" what a real football player could make when I think what movement due, and not to "emulate" what I see into a real tv screen match (I haven't watched TV for years (only trash for our brain like efootball :D), let alone a football match) . Detox yourself by TV :D

—yet very few people understand this :D
 
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The simulation for me it's due by the feeling I can have with the gamepad by a good gameplay of the game, and if I can move where and how you want ...

KOiNAMi can make eFootball simplistic and with strange game decisions, but at least, that this decisions and what's happening on the field was the same for all, dictated by understandable logic. But you are now almost excluded from process of decisions making on the field during gameplay ... It's the most weirdest things in games of game industry current level ...
Games, where you are not allowed to play (c)

It's called DeGradation Soccer.
 
the "simulation" for me it's due by the feeling I can have with the gamepad on my hands by a good gameplay of the game, and if I can move where and how I want when I want in the video game and not for what I see on TV during a match, because I prefer to play a funny video game where I can "simulate" what a real football player could make when I think what movement due, and not to "emulate" what I see into a real tv screen match (I haven't watched TV for years (only trash for our brain like efootball :D), let alone a football match) Detox yourself by TV :D



—yet very few people understand this :D
;)
 
Yes it's totally a matter of personnal preference and that's why many people play with very wide cam don't complain about PCSX2.
Now for people like me, it's not the monitor or TV size that matter but the feeling while you play aswell as it change the gameplay (what you use is far better for build-up for example, mine is more about dynamism and dribbling/but both doesn't block you to pass on dribbling or playing a Total Football. It's just an habit. Then i'm also a lot about player's playing style and stats representation, i feel it not better but as i said more "live-dynamic".

Back to the emulators itself, as a retrogaming fan i only wanted to share the best experience you can get in regarding emulation.
Ps2 wise, If you play more games than Pes and want an almost perfect PS2 emulation experience, i suggested THE best way to play on PS2 in High Def without big or small glitches at all, and want to get some others exclusives they didn't get on PC.
I made a video to show my PES6 ps2 iso (fixed directly inside the ISO with 16:9 aspect ratio and x950 zoom factor for all cameras through Super Camera editor)

All on my PCSX2 emulator on Windows 11 PC changing some cameras during the match



Don’t worry about the frame rate and speed, because my graphic card isn’t powerful enough to record the gameplay in very high resolution whilst I’m playing and I use also an emulator … just so you can see the glitches I’m having with my ISO on PCSX2… I suppose I can’t really complain.

NOTE: Alessandro Del Piero, in that period, really was bald (shaved), it's not a fault with the emulator :D :D :D
1774185504251.png

Glitches are automatically fixed by using "Super Camera editor" on the PS2 exe inside the ISO image of the game

I hadn't noticed when I was using it that those options were already enabled by default

1774197548434.png
 
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Ah ah yeah he shaved his head for WC 2006 then he did it time to time (for what we care lol)

About glitches i noticed 3 things, like one possible reason you don't have any from what i saw : i played with the camera zoom to force the LOD on PES, and i noticed that on some distance, there wasn't any hair polygon disappearing/reappearing like dark magic lol. And it happens more often on the basic long range cam by default.
2nd thing i noticed : there's some special hairstyle which got more often that bug, on PES 5 for example even i changed Messi hair i assigned just to check and bam issue resolved for him.
3rd is that PES different graphics engine from Pes 2010 or 2009 if i remember well to 2014 version got far less issue with hair, only a dumb optic illusion due to emulation : lighting effect is different and when it's emulated you got hair shining with the sun or stadium night lightenning : it's not a glitchs it's simply that when you enhance the resolution so LOD too on Ps2, lighting seems to shine a bit too much.

I don't play version after Pes 2008 except WE 2010 Aoki or WE2010JL as the gameplay looks more like 2008 version, a bit simplified but stil pleasant + there's a lot of modes and original seasons patchs are pretty good. In terms of gameplay again i through PES 2014 was pretty different than PES before Ps3 version, but i played Pes 2013 too and it's not exactly the same neither : to me the game is better, more dynamic etc. i was surprised. Now all the version are a copy paste from PsP gameplay quite simplified and basic so they can make sequel without too much work i suppose.

Ain't A fan overall from 2009-2014 PS2 but i love to check OG season patch by curiosity as i'm a data/stats lover and i like to check created teams/players from scratch, Bundes especially i used to watch and like that league a lot so...
Now there's way too much interesting games deserving to play with on retro Ps2, i don't talk only about footy games, but as it's thread subject if you check only on football games for example Fifa Total Football i discovered is a game deserving a little more attention, a small campaign etc.
It's way different than Fifa Ps2 and with 360 analog movement (Iss got it too btw, FKingdom too). Thanks to the mate here who traduced the game and recently even all names :WORSHIP:

PS/
The version you're playing seems to already got a custom cam on the beginning a bit like melted TV cam and Long range not "wide" (so the cam by default, really nice cam btw i love it, you or the man who made the patch used the tool to mod cam, i would like to get the details about zoom/angle/height i can find it by opening the process with the tool, could you give me the patch details? Thanks mate
 
The version you're playing seems to already got a custom cam on the beginning a bit like melted TV cam and Long range not "wide" (so the cam by default, really nice cam btw i love it, you or the man who made the patch used the tool to mod cam, i would like to get the details about zoom/angle/height i can find it by opening the process with the tool, could you give me the patch details? Thanks mate
As I written it's the original ISO of PES6 that I patched/fixed with the tool "Super camera editor" with "0950" zoom factor and 16:9 aspect ratio and nothing else

Simply I used "Game Graphic Studio" tool to export the PS2 game’s executable file from the ISO, then I applied zoom factor of 0950 using Super Camera Editor, and then I re imported the patched file back into the ISO on the fly using "Game Graphic Studio" again…

game graphic studio.png

NOTE: I hadn't noticed when I was using it that Super Camera Editor automatically fixes also LOD and stadium Clipping:

1774197874675.png

super camera editor.png
super camera editor 2.png

I’ve done this with the same zoom factor (0950 for my preferences) on all my WE/PES PS2 titles that I own and use with PCSX2 emulator...

The new Zoom factor is automatically applied to all cameras types of the game

NOTE: I hadn't noticed when I was using it that Super Camera Editor automatically fixes also LOD and stadium Clipping by Default
 
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Anyone know of an OF or something with the correct kits (or edited kits) for teams in WE2014: Aoki Samurai no Chousen on 3DS?
 
Hi guys , did anyone solved the issue of the j league dlc of we2012 for PS3? , I install the dlc but the content doesn't appear inside the game and the game recognizes the dlc (says datapack 4.10), I knew I've spoke about this many times but this post is to renew if someone can help , thanks !
 
Hi guys , did anyone solved the issue of the j league dlc of we2012 for PS3? , I install the dlc but the content doesn't appear inside the game and the game recognizes the dlc (says datapack 4.10), I knew I've spoke about this many times but this post is to renew if someone can help , thanks !
probably at the time DLC was applied only by a new updated exe or other file for it updated directly throught Sony Playstation Store

read this...
 
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Anyone know of an OF or something with the correct kits (or edited kits) for teams in WE2014: Aoki Samurai no Chousen on 3DS?

I haven't seen any for 3DS but I know that when searching WIi or 3DS you should use the term save data rather than option file. It's how I found a Wii one (can't locate it now) a few years back but it was Spanish. So try hunting for save data if it exists.
 
I haven't seen any for 3DS but I know that when searching WIi or 3DS you should use the term save data rather than option file. It's how I found a Wii one (can't locate it now) a few years back but it was Spanish. So try hunting for save data if it exist
Just in case i discovered something interesting about WE2014 3DS : It's the only one in the series where summers transfers are done + some player corrections to fit with the first DLC. There's no Pes 2014 3DS neither.
As the game was out a bit later than the if you want to reproduce the database (summers transfers, they're very few to create).

Got a question for people who owned all the WII version except the 2008 and 2009 (as i brought them when i take a Wii) : i've read somewhere or perhaps it's a minsunderstood, that you got DLC for those version, is that real? As they got Ps2 stats even if i don't play those version on Ps2 (more amusing in 3DS and Wii by far) but as i'm a stat lover but especially the ones made by Konami with their system rated from middle-long terms, even if some where dating from the previous season as they where pretty cautious to give an high value to a unknown player.

Never really liked Fifa dynamic system / i don't talk about the live update but wiithout when they got their "Dlc"/ at all where a player can loose 20 point in all speed stats just for having a bad moment in his career or whatsoever reason. Or others stats. Yearly there was too high changes too, a poney transformed in a pure blood stallion lol or a very well know player, a bit inconsitent like Recoba, who lost too quick what maked them special : now the difference was in "Consistency+Condition" stats acting on the short and long terms forms arrows, those arrows who were absent in Fifa until the live update weekly form system i've never been fan of neither.

Except those ones, i will give my 2 cents "fan of it" point of view regarding the rating way and stats alone in particular from all Ps2 games i remember except the 2 above (for Fifa i talk about Ps3 but yearly it was the same in both next-old gen versions)

Fifa Total Football in counterpart got a pretty good rating system more balanced, TIF i don't remember, FKingdom got some different type and there's a bigger difference between an average and a good player like on Fifa (dumb for a game who got only few Nations),.
Club football was awful when you see that all big players got very high stats in speed > as it was THE most import "skill" to have to win in that game. It killed me to see Del Piero or Zidane with aroung 88-95 in acceleration... They should have added response quickness stats like in every others game and that would have replaced

The one who reaches the king crown was the most rigid football game i played on Ps2 / Sega Virtua pro football who got more stats than FM, rated on 99 and accurate looking at each others. Even position got mutplie stats like for a basic central striker there was almost 4 type (Target man, or opportunist i don't remember, need to check for myself)
 

Goalkeeper howler lol

We played with forums friends on 2vs2 on Fuma and it was THE way to score from two friends playing always togheter in Pes 2015 and 2016.
Keepers were awful against CPU but they where almost acceptable from long distance but against human(s) who play full pressing so leaving him/gk alone lol, he was a total black hole.

Don't remember on Pes 17 but he was way more prudent (and faster to regain his goal line if)
 
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