eFootball (All Platforms)

Well I feel like I'm in a cage.

Such a bad habbit, to still play this broken game. I played so many matches on the beta, to get the rewards etc.

I still have so much good players, but was so dumb, that I spent 10 EUR to get 1000 coins. In the end, this game is shithousery at its finest.

With this golden Neymar and Messi card and additionally with the club squads, this game reached pay 2 win on the final stage.

I joined a Discord server from a broadcaster from Twitch a few months ago and someone asked, if Roberto Carlos will be available on packs, how much would you spend. And those people said until I got him.

How can you spend 150 bucks just to get a player on a fucking broken game.
Are all of these people darknet dealer, who use the game for money laundry? :RANT:
 
I joined a Discord server from a broadcaster from Twitch a few months ago and someone asked, if Roberto Carlos will be available on packs, how much would you spend. And those people said until I got him.
Ha – that tracks with my understanding about these pop-up "communities" that follow streamers. Pretty much what I was anticipating by saying this about them:
...their shared identity largely revolves around being the consumers that Konami has made them and having a parasocial relationship with a streamer.
Sad but true, I think. And outside of this forum and league communities, all that's left resembling fan communities are these Discord servers of Twitch streamers.
 
I... I'm........ I'm too old for this....
Maybe this is it !?
Is this the point when you find such a trailer absurd, lame and annoying ... and you obviously realize that ... you're too old for that and you just have to give up leave !?
Yes, I think so. Football games are taking a different direction and I know I'm pretty much at the point where I will have to say goodbye to the genre.
 
So I did it.

I deleted the game.

It was a really bad habit, to stick to this game.
I remembered that I stopped playing PES21 a few months after release, because I felt it was such a mess, but now I was stuck to this crappy game.

There are enough football games out there, few weeks ago, I noticed, that I'm able to enjoy PES21 again.
With a FUMA ml career.

Also if my safe file for my PS-Classic PES2 2018/2019 seasons mod wouldn't get corrupted, I would stick to this game as well.
 
Hi all,
Do you know what means the letter in player cards? All my players have a C, but today I noticed that 2 of my players have an A now (Upamecano and Goretzka).
 
Hi all,
Do you know what means the letter in player cards? All my players have a C, but today I noticed that 2 of my players have an A now (Upamecano and Goretzka).
Do you mean the condition rating? (A-E iirc) If so, how long you been out the game lad? :LOL:

If it's what I think it is, then it's just the rating that determines the likelihood of you receiving good or bad arrows in match form. (A is the best, and means you'll often see blue arrows.) The better the form arrows, the more of a stat boost you get in-game.

Your two A players might be special editions or something. Did you spend coins on them? It wouldn't surprise me if Konami are tying form to paid players, especially in the off-season. (They already do it with legends.)
 
My opinion of eFootball fluctuated a lot over the past month... The new ball trapping mechanic where the game will move your player while you're trying to aim a "first time/one touch" pass seems to be responsible for a lot of what I perceived as "nonresponsiveness". Like here, I pass the ball to CR7, then I'm aiming at Salah while powering up my pass, but the new ball trapping mechanic thinks I want to pull CR7 away from the ball, which is something I guess Konami introduced to make "super cancel"-like movements more accessible. As a result, it yanks CR7 off his magnetic run towards the ball for a second, and that's enough to ruin the one-touch pass and force him to take an extra touch before passing, which I perceived as "non-responsiveness". You can see this play out here:

Notice how CR7 jerks towards Salah while I power up my pass, which forces him to take that extra touch:



But the thing is, the game is fluid and responsive when it's not held back by its own mechanics: Coutinho online here makes a 180 degree turn to face the ball and pulls off a first time lofted pass with the animation starting even before the power bar fills up:



But the lack of enough animations to receive the ball at any position or be able to pull off first touch passing is hurting responsiveness a lot, and it won't change without machine learning because you can't just keep motion capturing every possible animation in a game. Look here how Salah needs to inexplicably take an extra touch even though the pass instruction went fully through well before he receives the ball:



And then there's the lack of responsiveness for no reason whatsoever, even though I know for a fact the game has the animation ready. Like there's no way CR7 needs to take this extra touch rather than make a one touch pass as instructed:


Offline, I must say, this plays like probably the smoothest, most fluid game of football I've experienced, esp the way it rewards passing into your players' momentum direction which results in very smooth plays:



And honestly, I didn't appreciate it enough till I switched to PES21 for a few days and saw the difference. IMO the only edge gameplay-wise that PES21 has is with shooting and crossing physics. But even off-ball tactical movement is way better in eFootball. When I played PES, I found the gameplay to be very stiff, movement was way too robotic, and player momentum didn't play as big a role as it played in real life or in EF. The Legend AI in PES21 is not fun to engage with, at all. Just challenging and unforgiving. Way more fun in EF.

So yeah, hopefully in time it keeps getting better, especially if they add offline modes we can purchase.
 
Do you mean the condition rating? (A-E iirc) If so, how long you been out the game lad? :LOL:

If it's what I think it is, then it's just the rating that determines the likelihood of you receiving good or bad arrows in match form. (A is the best, and means you'll often see blue arrows.) The better the form arrows, the more of a stat boost you get in-game.

Your two A players might be special editions or something. Did you spend coins on them? It wouldn't surprise me if Konami are tying form to paid players, especially in the off-season. (They already do it with legends.)
I’ve found this picture:
5E5C445F-B736-4770-A673-35B56875260C.jpeg
there is a letter C on the card. All my players always had a C until today that I noticed Upamecano and Goretzka are showing A. I have them since the beginning on season 1, haven’t bought any new player recently. But wondering what this letter means…
 
I’ve found this picture:
View attachment 165708
there is a letter C on the card. All my players always had a C until today that I noticed Upamecano and Goretzka are showing A. I have them since the beginning on season 1, haven’t bought any new player recently. But wondering what this letter means…
It was replied already. It is Live Condition Rating. In short terms, if you wanna be "competitive" and follow the "meta" , you should not use any player below C condition, D and E. Only A, B, and C. It affects form arrows.

If you have player with CONDITION A you will have the "best" possible form arrows. (IF there are still form arrows in eFutebol) . A player with conidition E (edit: fixed) has the worst form arrows

In MyClub, it used to change every Thursday live update. When KONAMI goes on holiday, everyone gets C, and Iconic Moments/Legends get B.
Although, i don't know if the same principle is applied NOW in eFootball, cause in depends on player's performance in real life football, now most Leagues of Europe have been concluded.

https://pesmyclubguide.com/player-form-condition-rating/
 
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I've decided to take a different approach. Football games are a passion for me. Instead of looking forward to the direction (or misdirection I should say at least for me) of football games, I'm looking back and discovering old-school PES gems, and enjoying the seemingly endless repository of mods from PES 5 (or even earlier!) all the way up to PES 2021. The future might not look bright, but the past certainly does, and so therefore my future football gaming looks bright as well, if that makes sense. :LMAO:
 
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I'd like you to take my full and unconditional respect, @The_Knight. Playing online on FUMA is something that I can both respect and admire, as I don't see enough people doing it. Maybe that's a source of my annoyance, in trying to play online with FUMA, whilst dealing with people who don't know those options exist. But I certainly notice the AI make it's share of errors. The last straw for me was my keeper messing up a clearance, the opponent outside the box kinda mis-hit a volley, that rolled along the ground at 5mph, and not one of my defenders or keeper on the inner edges of the box can deal with it and it rolled in for 3-0. The bullshot goals always seem to go against me and never go for me. Maybe it's a hidden mechanic unlocked when you spent real-world money in the game. I may return when a full trial match is unveiled (i.e. all team, options etc.), but I'm done with the online aspect. My mental health (and the health of my furniture, controller etc.) are far more important than a company who seem to mess up every great IP they touch now.
 
IMO the only edge gameplay-wise that PES21 has is with shooting and crossing physics. But even off-ball tactical movement is way better in eFootball. When I played PES, I found the gameplay to be very stiff, movement was way too robotic, and player momentum didn't play as big a role as it played in real life or in EF.
I think "only" is doing a bit of a heavy-lifting there lol.

I recently went back to PES 2021 for a few games and by contrast I was impressed by aspects of it that I'd taken for granted. Most noticeably: the quality and "feel" of manual passing. On eFootball, manual passing is noticeably worse for a number of reasons:

- completely broken target locking (unless you're lumping it forward)
- fucked animations for receiving the ball (which you've covered)
- terrible ball physics, including for grounded balls (this can't be mentioned enough; a serious regressive step – there's no fucking friction)
- teammate AI running in front of your passes (even more often than in PES)
- unresponsive to button presses (related to what you covered, but I don't think it's exhausted as an issue by trapping issues)

The accumulative result is a passing game that doesn't really allow for range, incision, creativity in the way that PES 2021 actually does. Responsiveness wise, it's the sweet spot between FIFA (super-responsive to a fault) and eFootball (super slow).

This is only to comment on passing specifically. Of course there are areas where eFootball gameplay seems an improvement (dribbling feel) and in many ways still a downgrade: no tactical complexity, still incredibly buggy, player awareness considerably worse, player switching worse (not just target lock issues). Not to mention there's still plenty of legacy issues they've kept on. Wonderful.

None of this is revisionism about PES, fwiw. PES 2021 is still not a particularly good sim of football. It's just that eFootball in probably the most core gameplay component – passing the ball – is considerably poorer.
 
As absurd as that dancing looks, much more irritating for me is defenders (Azpilicueta and Hernandez) reaction. It seems to me that guy was holding match-up button and game decided: well that is Neymar in front of us and he is dribbling, we should all play dumb now.
 
Konami wanted fut? Congratulations they have it now in a extreme way in an online casino called "efootball"
 
Offline, I must say, this plays like probably the smoothest, most fluid game of football I've experienced, esp the way it rewards passing into your players' momentum direction which results in very smooth plays:


And honestly, I didn't appreciate it enough till I switched to PES21 for a few days and saw the difference. IMO the only edge gameplay-wise that PES21 has is with shooting and crossing physics. But even off-ball tactical movement is way better in eFootball. When I played PES, I found the gameplay to be very stiff, movement was way too robotic, and player momentum didn't play as big a role as it played in real life or in EF. The Legend AI in PES21 is not fun to engage with, at all. Just challenging and unforgiving. Way more fun in EF.

So yeah, hopefully in time it keeps getting better, especially if they add offline modes we can purchase.
Finally you see this! I thought you were too obsessed with PES 21.
Even with ef2022 v0.9 I noticed the difference and the "next gen" approach.
Instantly PES 21 felt obsolete, linear and stiff.
I find shooting much better in ef2022 , especially with stunning shot the full animation gives a lot of oomph.
As for ball physics, in ef2022 the ball feels a bit floaty when it bounces on the pitch and sometimes somewhat slow.
But I prefer it over PES 21 which felt like a bowling ball with very canned and repetitive (and not at all unpredictable) behavior.
Finally playing vs AI feels like playing vs a human player with a lot of variety and reasonable choices.


What I don't like about ef2022 is
-the body collisions (previous PES were better), is really a mess
-the very stiff and quick change of direction sometimes,
-the net physics (worse than ever maybe)
-player awareness, when players let the ball pass by them and they don't trap it
-standing tackling is very chaotic, combined with very strange and stiff body collisions.
-skills and tricks feel a bit slow
 
I think "only" is doing a bit of a heavy-lifting there lol.

I recently went back to PES 2021 for a few games and by contrast I was impressed by aspects of it that I'd taken for granted. Most noticeably: the quality and "feel" of manual passing. On eFootball, manual passing is noticeably worse for a number of reasons:

- completely broken target locking (unless you're lumping it forward)
- fucked animations for receiving the ball (which you've covered)
- terrible ball physics, including for grounded balls (this can't be mentioned enough; a serious regressive step – there's no fucking friction)
- teammate AI running in front of your passes (even more often than in PES)
- unresponsive to button presses (related to what you covered, but I don't think it's exhausted as an issue by trapping issues)

The accumulative result is a passing game that doesn't really allow for range, incision, creativity in the way that PES 2021 actually does. Responsiveness wise, it's the sweet spot between FIFA (super-responsive to a fault) and eFootball (super slow).

This is only to comment on passing specifically. Of course there are areas where eFootball gameplay seems an improvement (dribbling feel) and in many ways still a downgrade: no tactical complexity, still incredibly buggy, player awareness considerably worse, player switching worse (not just target lock issues). Not to mention there's still plenty of legacy issues they've kept on. Wonderful.

None of this is revisionism about PES, fwiw. PES 2021 is still not a particularly good sim of football. It's just that eFootball in probably the most core gameplay component – passing the ball – is considerably poorer.

I would say shooting in PES is what I would say is considerably superior to eFootball, not the passing feel IMO. I might also say crossing is also better in PES, but with the 'stunning' option, it becomes a little 'PES-like'.

Manual Passing is a different story. eFootball's engine has a real hard time figuring out who you're passing to, and player switching sucks as a result.
 
Offline, I must say, this plays like probably the smoothest, most fluid game of football I've experienced, esp the way it rewards passing into your players' momentum direction which results in very smooth plays:

And honestly, I didn't appreciate it enough till I switched to PES21 for a few days and saw the difference. IMO the only edge gameplay-wise that PES21 has is with shooting and crossing physics. But even off-ball tactical movement is way better in eFootball. When I played PES, I found the gameplay to be very stiff, movement was way too robotic, and player momentum didn't play as big a role as it played in real life or in EF. The Legend AI in PES21 is not fun to engage with, at all. Just challenging and unforgiving. Way more fun in EF.

So yeah, hopefully in time it keeps getting better, especially if they add offline modes we can purchase.
I agree with this part. I dip into the offline game and it's just painful... Because there's so much potential and I find it a lot less stressful than PES 2021 because it's fun. Dribbling is fun, defending is fun (it does have it's moments where defenders chase after the ghost of a player rather than the ball in real time, But I try to pressure manually rather than hold for that reason) and it doesn't have that robotic rigidness of the rails and sluggish dribbling of PES 2021.

Normally, I wouldn't touch Superstar with Dolly Parton's tits on PES 2021 because it's just a corrupt, sham of an experience that nerfs you and makes the COM play like Brazil 1970 on steroids, but I actually enjoyed the balance and intelligence on eFootball on this difficulty.

Plus, I think visually (on PC) this game is a thing of beauty, the lighting is gorgeous. It's painful because it fixes the things that make me want to commit murder on PES 2021. Yet, Konami don't want us to enjoy the Offline aspect, They want us to play the sluggish, unresponsive coin market of the Dream Team.

Sometimes playing eFootball actually makes me nostalgic of the PES demo's of the past where it's a fresh gameplay experience, the limited teams and match length and you'd get really excited for the full game where the restrictions are off...

Except there may never be a full game, an offline experience where you don't get pestered by patches and constant pop ups trying to remind you of it's ghastly store front. Until this becomes vaporware and they stop patching it so people can mod and pillage this game in peace, eFootball will never be a true successor to the staler than the 3 year old sandwich PES 2021 has become of which, has been around since August 2019.
 
I think "only" is doing a bit of a heavy-lifting there lol.

I recently went back to PES 2021 for a few games and by contrast I was impressed by aspects of it that I'd taken for granted. Most noticeably: the quality and "feel" of manual passing. On eFootball, manual passing is noticeably worse for a number of reasons:

- completely broken target locking (unless you're lumping it forward)
- fucked animations for receiving the ball (which you've covered)
- terrible ball physics, including for grounded balls (this can't be mentioned enough; a serious regressive step – there's no fucking friction)
- teammate AI running in front of your passes (even more often than in PES)
- unresponsive to button presses (related to what you covered, but I don't think it's exhausted as an issue by trapping issues)

The accumulative result is a passing game that doesn't really allow for range, incision, creativity in the way that PES 2021 actually does. Responsiveness wise, it's the sweet spot between FIFA (super-responsive to a fault) and eFootball (super slow).

This is only to comment on passing specifically. Of course there are areas where eFootball gameplay seems an improvement (dribbling feel) and in many ways still a downgrade: no tactical complexity, still incredibly buggy, player awareness considerably worse, player switching worse (not just target lock issues). Not to mention there's still plenty of legacy issues they've kept on. Wonderful.

None of this is revisionism about PES, fwiw. PES 2021 is still not a particularly good sim of football. It's just that eFootball in probably the most core gameplay component – passing the ball – is considerably poorer.

It drives me crazy that there is no way that I can change my defensive line depth apart from having to manually use the D-Pad, my Attack/Defense level or adjust my formation to drop the CBs very close to my box. I wasn't a huge fan of how strict and adherent to the tactics the players in PES21 were/are but I miss fluid formations and the Advanced Instructions. I never thought I'd say I missed Advanced Instructions.
 
"We are planning to conduct surveys in languages other than Japanese in July. Your patience is much appreciated."
= You can hope for any kind of gameplay improvement in September at best.



Look at this muppet nowadays. No shame

1Z6JhBw.gif
 
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If anyone cares...

What I don't get is, how can they say "representation won't be affected" by losing the license? Surely "repesentation" will be, i.e. they can't use the logo or the kits any more...

I'm guessing that's just a terrible Konami translation and what they mean is "there will still be a Juventus team in the game with all their players but it'll be called Zebra FC with generic kits".

Lots more licenses to come though apparently.......
 


If anyone cares...

What I don't get is, how can they say "representation won't be affected" by losing the license? Surely "repesentation" will be, i.e. they can't use the logo or the kits any more...

I'm guessing that's just a terrible Konami translation and what they mean is "there will still be a Juventus team in the game with all their players but it'll be called Zebra FC with generic kits".

Lots more licenses to come though apparently.......
Sigh. I was using Juve because of the stadium having good grass and the least lag IMO. Probably they mean starting eFootball 2023 they lose the representation, so it'll stay as Juve through the next release.
 


If anyone cares...

What I don't get is, how can they say "representation won't be affected" by losing the license? Surely "repesentation" will be, i.e. they can't use the logo or the kits any more...

I'm guessing that's just a terrible Konami translation and what they mean is "there will still be a Juventus team in the game with all their players but it'll be called Zebra FC with generic kits".

Lots more licenses to come though apparently.......

The man from Piemonte, he says no.
 
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