FIFA 22 Discussion (PC Version)

I'm not sure why are you even comparing PC to PS5 etc where I mentioned xbox ss explicitly. I will say it again, are you guys aware that "next gen" fifa is available for xbox series S???, it is freaking 4 teraflops while we, on PC, do not have it :LMAO: . There's literally no excuse, this is just disgrace, it's obviously done because of some marketing bs money or deal they have with those ng consoles vendors, I don't buy any other reason, you could also implement that as a feature toggle as a last resort.
next gen is also on the stadia version. talk about a kick in the crotch.
 
Yes because Windows Defender is poop. You're always going to get false positives from free AV on utilities that manipulate memory as this and cheat engine and the like do. Use Kaspersky! :)

Edit: Having said that Kaspersky just removed it, oops :LMAO:I've been using his mods for years and years though, he's not going to put something nefarious in there don't worry ;)
Yep, it's poo.
 
Maybe the key to unlock next gen stuffs.. Just saying.. I wish so...
LOL sadly no it's very dull, just decrypted mine:

[LOCALE]
SKU=WW
USE_LANGUAGE_SELECT = 1
PUBLISHING_REGION = WW
DEFAULT_LANGUAGE = eng,us
AVAILABLE_LANG_1 = eng,us
AVAILABLE_LANG_2 = fre,fr
AVAILABLE_LANG_3 = ger,de
AVAILABLE_LANG_4 = ita,it
AVAILABLE_LANG_5 = spa,es
AVAILABLE_LANG_6 = dut,nl
AVAILABLE_LANG_7 = swe,se
AVAILABLE_LANG_8 = nor,no
AVAILABLE_LANG_9 = dan,dk
AVAILABLE_LANG_10 = pol,pl
AVAILABLE_LANG_11 = rus,ru
AVAILABLE_LANG_12 = spa,mx
AVAILABLE_LANG_13 = ara,sa
AVAILABLE_LANG_14 = chi,hk
AVAILABLE_LANG_15 = por,br
AVAILABLE_LANG_16 = por,pt
AVAILABLE_LANG_17 = cze,cz
AVAILABLE_LANG_18 = tur,tr
AVAILABLE_LANG_19 = jpn,jp
AVAILABLE_LANG_20 = chs,cn
AVAILABLE_LANG_21 = kor,kr
AVAILABLE_COMMENTARY_LANG_1 = eng,us
AVAILABLE_COMMENTARY_LANG_2 = fre,fr
AVAILABLE_COMMENTARY_LANG_3 = ger,de
AVAILABLE_COMMENTARY_LANG_4 = ita,it
AVAILABLE_COMMENTARY_LANG_5 = spa,es
AVAILABLE_COMMENTARY_LANG_6 = dut,nl
AVAILABLE_COMMENTARY_LANG_7 = por,br
AVAILABLE_COMMENTARY_LANG_8 = jpn,jp
AVAILABLE_COMMENTARY_LANG_9 = ara,sa
AVAILABLE_COMMENTARY_LANG_10 = spa,mx
AVAILABLE_COMMENTARY_LANG_11 = pol,pl
AVAILABLE_COMMENTARY_LANG_12 = rus,ru
AVAILABLE_COMMENTARY_LANG_13 = chs,cn
SLUS = EA203101A0X11

[REGIONALIZATION_eng_us]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = D_COMMA_DDD_DOT_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM_AM_PM
LENGTH_UNIT_FORMAT = IMPERIAL_US
WEIGHT_UNIT_FORMAT = IMPERIAL_US
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = enUS
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1387
DEFAULT_FAVOURITE_TEAM = 693
DEFAULT_LEAGUE = 39
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_fre_fr]
INTEGER_FORMAT = D_SPACE_DDD
FLOAT_FORMAT = D_SPACE_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_SLASH_MM_SLASH_YYYY
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_SPACE_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = frFR
MINUTE_FORMAT = MINUTE_SPACE_MIN_DOT
DEFAULT_NATIONAL_TEAM = 1335
DEFAULT_FAVOURITE_TEAM = 614
DEFAULT_LEAGUE = 16
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_ger_de]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DOT_MM_DOT_YY
DATE_LONG_FORMAT = DD_DOT_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_COMMA_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_SPACE_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = deDE
MINUTE_FORMAT = MINUTE_DOT_MIN_DOT
DEFAULT_NATIONAL_TEAM = 1337
DEFAULT_FAVOURITE_TEAM = 171
DEFAULT_LEAGUE = 19
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_ita_it]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DOT_MM_DOT_YY
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_DOT_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = itIT
MINUTE_FORMAT = MINUTE_DEGREE_MIN
DEFAULT_NATIONAL_TEAM = 1343
DEFAULT_FAVOURITE_TEAM = 44
DEFAULT_LEAGUE = 31
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_SPACE_FIGURE

[REGIONALIZATION_spa_es]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_SLASH_MM_SLASH_YYYY
DATE_LONG_FORMAT = DD_DE_MONTH_DE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_DOT_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = esES
MINUTE_FORMAT = MIN_DOT_MINUTE
DEFAULT_NATIONAL_TEAM = 1362
DEFAULT_FAVOURITE_TEAM = 479
DEFAULT_LEAGUE = 53
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_dut_nl]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DASH_MM_DASH_YYYY
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_COMMA_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_SPACE_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = nlNL
MINUTE_FORMAT = MINUTE_DOUBLEQUOTE
DEFAULT_NATIONAL_TEAM = 111648
DEFAULT_FAVOURITE_TEAM = 245
DEFAULT_LEAGUE = 10
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_SPACE_FIGURE

[REGIONALIZATION_ara_sa]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = D_COMMA_DDD_DOT_DD
DATE_SHORT_FORMAT = DD_SLASH_MM_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = arSA
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1318
DEFAULT_FAVOURITE_TEAM = 1
DEFAULT_LEAGUE = 13
CURRENCY_TYPE = POUNDS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_chi_hk]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = D_COMMA_DDD_DOT_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM_AM_PM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = zhHK
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1387
DEFAULT_FAVOURITE_TEAM = 1
DEFAULT_LEAGUE = 39
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_swe_se]
INTEGER_FORMAT = D_SPACE_DDD
FLOAT_FORMAT = D_SPACE_DDD_COMMA_DD
DATE_SHORT_FORMAT = YYYY_DASH_MM_DASH_DD
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_COMMA_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_SPACE_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = svSE
MINUTE_FORMAT = MINUTE_SWEDISH
DEFAULT_NATIONAL_TEAM = 1363
DEFAULT_FAVOURITE_TEAM = 433
DEFAULT_LEAGUE = 56
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_nor_no]
INTEGER_FORMAT = D_SPACE_DDD
FLOAT_FORMAT = D_SPACE_DDD_COMMA_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT =H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = noNO
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1352
DEFAULT_FAVOURITE_TEAM = 1755
DEFAULT_LEAGUE = 41
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_dan_dk]
INTEGER_FORMAT = D_SPACE_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DOT_MM_DOT_YYYY
DATE_LONG_FORMAT = DD_DOT_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_DOT_MM_DOT_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_SPACE_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = daDK
MINUTE_FORMAT = MINUTE_DOT_MIN_DOT
DEFAULT_NATIONAL_TEAM = 1331
DEFAULT_FAVOURITE_TEAM = 820
DEFAULT_LEAGUE = 1
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_pol_pl]
INTEGER_FORMAT = D_HARDSPACE_DDD
FLOAT_FORMAT = DDDD_COMMA_DD
DATE_SHORT_FORMAT = DATE_SHORT_D_MON_YYYY
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT =H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = plPL
MINUTE_FORMAT = MINUTE_DOT_SPACE_MIN
DEFAULT_NATIONAL_TEAM = 1353
DEFAULT_FAVOURITE_TEAM = 110747
DEFAULT_LEAGUE = 66
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_rus_ru]
INTEGER_FORMAT = D_SPACE_DDD
FLOAT_FORMAT = D_SPACE_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DOT_MM_DOT_YYYY
DATE_LONG_FORMAT = MONTH_COMMA_SPACE_DD_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT =H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = ruRU
MINUTE_FORMAT = MINUTE_RUSSIAN
DEFAULT_NATIONAL_TEAM = 1357
DEFAULT_FAVOURITE_TEAM = 100765
DEFAULT_LEAGUE = 76
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_spa_mx]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = D_COMMA_DDD_DOT_DD
DATE_SHORT_FORMAT = DD_SLASH_MM_SLASH_YYYY
DATE_LONG_FORMAT = DD_DE_MONTH_DE_YYYY
TIME_FORMAT = HH_COLON_MM_AM_PM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = esMX
MINUTE_FORMAT = MIN_DOT_MINUTE
DEFAULT_NATIONAL_TEAM = 1386
DEFAULT_FAVOURITE_TEAM = 1879
DEFAULT_LEAGUE = 341
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_por_br]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = ptBR
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1370
DEFAULT_FAVOURITE_TEAM = 567
DEFAULT_LEAGUE = 53
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_SPACE_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_SPACE_FIGURE

[REGIONALIZATION_por_pt]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = ptPT
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1354
DEFAULT_FAVOURITE_TEAM = 234
DEFAULT_LEAGUE = 308
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_cze_cz]
INTEGER_FORMAT = CZECH_INTEGER
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_DOT_MM_DOT_YY
DATE_LONG_FORMAT = DD_DOT_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_DOT_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = csCZ
MINUTE_FORMAT = MIN_DOT_MINUTE
DEFAULT_NATIONAL_TEAM = 1330
DEFAULT_FAVOURITE_TEAM = 171
DEFAULT_LEAGUE = 19
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_tur_tr]
INTEGER_FORMAT = D_DOT_DDD
FLOAT_FORMAT = D_DOT_DDD_COMMA_DD
DATE_SHORT_FORMAT = DD_SLASH_MM_SLASH_YY
DATE_LONG_FORMAT = DD_SPACE_MONTH_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS_DOT_SSS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = trTR
MINUTE_FORMAT = MINUTE_DOT_MIN_DOT
DEFAULT_NATIONAL_TEAM = 1365
DEFAULT_FAVOURITE_TEAM = 325
DEFAULT_LEAGUE = 68
CURRENCY_TYPE = EUROS
CURRENCY_FORMAT_DOLLARS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_EUROS = CURRENCY_FIGURE_SPACE_SIGN
CURRENCY_FORMAT_POUNDS = CURRENCY_FIGURE_SPACE_SIGN

[REGIONALIZATION_jpn_jp]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = DDDD_DOT_DD
DATE_SHORT_FORMAT = YYYY_SLASH_MM_SLASH_DD
DATE_LONG_FORMAT = MONTH_COMMA_SPACE_DD_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = jaJP
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1369
DEFAULT_FAVOURITE_TEAM = 1
DEFAULT_LEAGUE = 13
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_kor_kr]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = DDDD_DOT_DD
DATE_SHORT_FORMAT = YYYY_SLASH_MM_SLASH_DD
DATE_LONG_FORMAT = MONTH_COMMA_SPACE_DD_SPACE_YYYY
TIME_FORMAT = HH_COLON_MM_COLON_SS
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = koKR
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1369
DEFAULT_FAVOURITE_TEAM = 1
DEFAULT_LEAGUE = 13
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

[REGIONALIZATION_chs_cn]
INTEGER_FORMAT = D_COMMA_DDD
FLOAT_FORMAT = D_COMMA_DDD_DOT_DD
DATE_SHORT_FORMAT = MM_SLASH_DD_SLASH_YYYY
DATE_LONG_FORMAT = MONTH_SPACE_DD_COMMA_YYYY
TIME_FORMAT = HH_COLON_MM_AM_PM
LENGTH_UNIT_FORMAT = METRIC
WEIGHT_UNIT_FORMAT = METRIC
PERCENT_FORMAT = H_PERCENT
FOUR_CHARACTER_LANGUAGE_ENCODING = zhCN
MINUTE_FORMAT = MINUTE_QUOTE
DEFAULT_NATIONAL_TEAM = 1387
DEFAULT_FAVOURITE_TEAM = 1
DEFAULT_LEAGUE = 39
CURRENCY_TYPE = DOLLARS
CURRENCY_FORMAT_DOLLARS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_EUROS = CURRENCY_SIGN_FIGURE
CURRENCY_FORMAT_POUNDS = CURRENCY_SIGN_FIGURE

// The followings are regionalization and format Name (left) and format ID (right)
// As defined in fifalocale\manager.cpp
//
// INTEGER_FORMAT
// "D_COMMA_DDD", INTEGER_D_COMMA_DDD
// "D_DOT_DDD", INTEGER_D_DOT_DDD
// "D_SPACE_DDD", INTEGER_D_SPACE_DDD
// "DDDD", INTEGER_DDDD

// FLOAT_FORMAT
// "D_COMMA_DDD_DOT_DD", FLOAT_D_COMMA_DDD_DOT_DD
// "D_DOT_DDD_COMMA_DD", FLOAT_D_DOT_DDD_COMMA_DD
// "D_SPACE_DDD_COMMA_DD", FLOAT_D_SPACE_DDD_COMMA_DD
// "D_SPACE_DDD_DOT_DD", FLOAT_D_SPACE_DDD_DOT_DD
// "DDDD_COMMA_DD", FLOAT_DDDD_COMMA_DD
// "DDDD_DOT_DD", FLOAT_DDDD_DOT_DD

// DATE_SHORT_FORMAT
// "MM_SLASH_DD_SLASH_YYYY", DATE_SHORT_MM_SLASH_DD_SLASH_YYYY
// "DD_SLASH_MM_SLASH_YYYY", DATE_SHORT_DD_SLASH_MM_SLASH_YYYY
// "DD_SLASH_MM_SLASH_YY", DATE_SHORT_DD_SLASH_MM_SLASH_YY
// "DD_DOT_MM_DOT_YY", DATE_SHORT_DD_DOT_MM_DOT_YY
// "DD_DOT_MM_DOT_YYYY", DATE_SHORT_DD_DOT_MM_DOT_YYYY
// "YYYY_DOT_MM_DOT_DD", DATE_SHORT_YYYY_DOT_MM_DOT_DD
// "YYYY_SLASH_MM_SLASH_DD", DATE_SHORT_YYYY_SLASH_MM_SLASH_DD
// "YYYY_DASH_MM_DASH_DD", DATE_SHORT_YYYY_DASH_MM_DASH_DD
// "DD_DASH_MM_DASH_YYYY", DATE_SHORT_DD_DASH_MM_DASH_YYYY
// "DD_SPACE_MM_SPACE_YY", DATE_SHORT_DD_SPACE_MM_SPACE_YY

// DATE_LONG_FORMAT
// "DD_SPACE_MONTH_SPACE_YYYY", DATE_LONG_DD_SPACE_MONTH_SPACE_YYYY
// "MONTH_SPACE_DD_COMMA_YYYY", DATE_LONG_MONTH_SPACE_DD_COMMA_YYYY
// "DD_DE_MONTH_DE_YYYY", DATE_LONG_DD_DE_MONTH_DE_YYYY
// "MONTH_COMMA_SPACE_DD_SPACE_YYYY", DATE_LONG_MONTH_COMMA_SPACE_DD_SPACE_YYYY
// "DD_DOT_SPACE_MONTH_SPACE_YYYY", DATE_LONG_DD_DOT_SPACE_MONTH_SPACE_YYYY

// TIME_FORMAT
// "HH_COLON_MM_AM_PM", TIME_HH_COLON_MM_AM_PM
// "HH_COLON_MM", TIME_HH_COLON_MM
// "HH_COLON_MM_COLON_SS_COLON_SSS", TIME_HH_COLON_MM_COLON_SS_COLON_SSS
// "HH_COLON_MM_COLON_SS_DOT_SSS", TIME_HH_COLON_MM_COLON_SS_DOT_SSS
// "HH_COLON_MM_COLON_SS", TIME_HH_COLON_MM_COLON_SS
// "HHHMM_QUOTE_SS_QUOTE_QUOTE_SSS", TIME_HHHMM_QUOTE_SS_QUOTE_QUOTE_SSS
// "HH_COLON_MM_COLON_SS_COMMA_SSS", TIME_HH_COLON_MM_COLON_SS_COMMA_SSS
// "HH_DOT_MM_DOT_SS", TIME_HH_DOT_MM_DOT_SS
// "HH_DOT_MM_DOT_SS_COMMA_SSS", TIME_HH_DOT_MM_DOT_SS_COMMA_SSS

// LENGTH_UNIT_FORMAT, WEIGHT_UNIT_FORMAT
// "IMPERIAL_US", UNIT_IMPERIAL_US
// "IMPERIAL_UK", UNIT_IMPERIAL_UK
// "METRIC", UNIT_METRIC

// PERCENT_FORMAT
// "H_PERCENT", PERCENT_H_PERCENT
// "H_SPACE_PERCENT", PERCENT_H_SPACE_PERCENT

// "MINUTE_QUOTE", MINUTE_QUOTE
// "MINUTE_SPACE_MIN", MINUTE_SPACE_MIN
// "MINUTE_DOT", MINUTE_DOT
// "MINUTE_DEGREE", MINUTE_DEGREE

// "DOLLARS", CURRENCY_DOLLARS
// "EUROS", CURRENCY_EURO
// "POUNDS", CURRENCY_POUNDS

// "CURRENCY_SIGN_SPACE_FIGURE", CURRENCY_SIGN_SPACE_FIGURE
// "CURRENCY_SIGN_FIGURE", CURRENCY_SIGN_FIGURE
// "CURRENCY_FIGURE_SPACE_SIGN", CURRENCY_FIGURE_SPACE_SIGN

At least I can disable language select to make launch slightly quicker! Shall try adding KILL_EVERYONE=1
 
Maybe the key to unlock next gen stuffs.. Just saying.. I wish so...

Oh, so you've really believed the stupid theory that there are next gen stuffs locked somewhere in old gen version.
You must be joking, yeah it was fun.
I think they used different game engines.
 
@Placebo and @marthchyld I was just said that for fun. That's why I said "Just saying".. Also, I wish it's that simple but I know it doesn't work like that anyway. And yes, it's different game engine builds.. Like for example, 4.x branch for Old gen and 5.x branch for next gen.. {Just an example}...
 
I’ve seen a lot of face mods already - what do we need to wait for to be able to install them?
Where do you get the face mods from ?
I've got a bielsa face from 21 and can't put it on and he's not in the game for some reason :(
 
First of all, hello to all of you guys. As we know, Konami did a really awful job this year, so they'll be losing a lot of players. I personally play fifa only because of the Volta mode. Futsal to be more precise. As a former futsal GK, it has been my dream, and dream of many futsal guys to play futsal on their PC's (consoles too). But nothing has been done until FIFA added Volta mod.
But now, my question is: did anyone thought of making futsal teams in FIFA? I know they would only be playable in the kick-off mod, but that would do the job for now until EA introduce futsal squads (like they introduced women squads - congrats to that!). I couldn't find any squads file anywhere on the web, and I am sure I'm not the only one that came up with this idea.
I know that in fifa minimum squad has to be 17 (if I'm correct), and we have less players in futsal squads - but some dummy players would have to be included to fill in the rest. Not even the AI would pick them in the kickoff mode, but it'll do the work.
For a start, faces would be done in edit mode - and if some of the facemakers decide to make faces, we could add them too.
Stats could be a problem, because there is no official database for futsal players in any game. But we could sort something out as I have years of experience in making stats for PES - they'be been used in few official and many unofficial updates for various patches for Serbian teams (beacuse I'm from Serbia). And also guys who watch futsal know which player is faster, stronger, better technician etc. So as a group, we could sort it out.
Kits could be a problem, but as I've stated for faces, the same applies. Kitmakers are welcomed aswell. And until some kitmaker joins, we can have custom kits added (which would not represent the exact kit, but would differ; eg. Barcelona wouldn't have white and green kit lol).
The first option file (squads file) can have for an example: 10 national teams and 10 of the currently best rated teams. Later on, if we find it succesfull, we can expand the number of teams. Hope to hear more from you guys on this idea, as I've been thinking a lot about it lately. Cheers!
 
First of all, hello to all of you guys. As we know, Konami did a really awful job this year, so they'll be losing a lot of players. I personally play fifa only because of the Volta mode. Futsal to be more precise. As a former futsal GK, it has been my dream, and dream of many futsal guys to play futsal on their PC's (consoles too). But nothing has been done until FIFA added Volta mod.
But now, my question is: did anyone thought of making futsal teams in FIFA? I know they would only be playable in the kick-off mod, but that would do the job for now until EA introduce futsal squads (like they introduced women squads - congrats to that!). I couldn't find any squads file anywhere on the web, and I am sure I'm not the only one that came up with this idea.
I know that in fifa minimum squad has to be 17 (if I'm correct), and we have less players in futsal squads - but some dummy players would have to be included to fill in the rest. Not even the AI would pick them in the kickoff mode, but it'll do the work.
For a start, faces would be done in edit mode - and if some of the facemakers decide to make faces, we could add them too.
Stats could be a problem, because there is no official database for futsal players in any game. But we could sort something out as I have years of experience in making stats for PES - they'be been used in few official and many unofficial updates for various patches for Serbian teams (beacuse I'm from Serbia). And also guys who watch futsal know which player is faster, stronger, better technician etc. So as a group, we could sort it out.
Kits could be a problem, but as I've stated for faces, the same applies. Kitmakers are welcomed aswell. And until some kitmaker joins, we can have custom kits added (which would not represent the exact kit, but would differ; eg. Barcelona wouldn't have white and green kit lol).
The first option file (squads file) can have for an example: 10 national teams and 10 of the currently best rated teams. Later on, if we find it succesfull, we can expand the number of teams. Hope to hear more from you guys on this idea, as I've been thinking a lot about it lately. Cheers!
Great idea. Sir, you're a former futsal GK, wasn't it? Which team? I'm so curious to know. :))
 
Great idea. Sir, you're a former futsal GK, wasn't it? Which team? I'm so curious to know. :))
Hope more people agree and then we can open a new thread and start a discussion. And I really mean to do it, because it's not the hardest job. Much bigger patches were made by the community. This should be an easy one.
And to answer your question; well, It wasn't purely professional, as 10 years ago Serbian futsal wasn't as professional as it is now. I played in B squad of a team which was in a top tier, and at the moment one of the 3 best clubs in the league. B squad was a lower tier. However, I never actually made it to the A squad because of the injuries (so the term "former futsal GK" may be a little bit exaggerated :DD) Ironically, I distorted my knee 2 weeks ago, so as I'm writing this I'm injured. :JAY: The problem is, in futsal, injuries tend to be more common, and more players end their carriers when they're young. But I had the chance to meet some professionals who were in the national team too. And I can tell you that their level of seeing the game is out of this world. I mean, I could save their shot, I could tackle them, but the main difference is not physical, but mental. Their mentality, teamwork and chance creation is really something that makes difference from the casual player. Also I played 5v5 many times against guys who were professional footballers at the moment (few of them now play in Crvena zvezda, Partizan, Radnički Niš) and I can tell you that we beat them every time. Yes, they are good, maybe even physically stronger. But they can't comprehend futsal tactics and smaller pitch, they just don't have an idea how to score a goal. I think that the way for football players should go through the futsal pitch, because that's where you learn to think fast and react under pressure, you also have to be concentrated all the time. While in football, when the ball is on the other side of the pitch, you have your chance to rest... Nevertheless, I love both games. Sadly, not many football followers watch futsal, as there are some really good players, which could've been great players in football too!
 
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